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	<title>Comments for SunRider's Landing</title>
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	<link>http://samukun.wordpress.com</link>
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		<title>Comment on Paulette (Sneaking a Few Hours In&#8230;) by Sixten</title>
		<link>http://samukun.wordpress.com/2009/10/31/paulette-sneaking-a-few-hours-in/#comment-373</link>
		<dc:creator>Sixten</dc:creator>
		<pubDate>Tue, 03 Nov 2009 12:45:40 +0000</pubDate>
		<guid isPermaLink="false">http://samukun.wordpress.com/?p=883#comment-373</guid>
		<description>The Kito solution would not have been to make Paulette look older, but to make Marie look younger.</description>
		<content:encoded><![CDATA[<p>The Kito solution would not have been to make Paulette look older, but to make Marie look younger.</p>
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		<title>Comment on Ten Free Original Soundtracks You Should Know by Samu-kun</title>
		<link>http://samukun.wordpress.com/2009/10/31/ten-free-original-soundtracks-you-should-know/#comment-372</link>
		<dc:creator>Samu-kun</dc:creator>
		<pubDate>Mon, 02 Nov 2009 09:12:09 +0000</pubDate>
		<guid isPermaLink="false">http://samukun.wordpress.com/?p=876#comment-372</guid>
		<description>Hello Mike,

My intent was primarily to point developers out to potential sound tracks that they could use. The issue of establishing coherence between the various songs probably lies outside the scope of this particular post and may have to be reserved for another day. For the most part though, I leave the task of selecting songs at the discretion of the individual creator. I only attempted to provide a pool of outstanding songs from which others could draw from.</description>
		<content:encoded><![CDATA[<p>Hello Mike,</p>
<p>My intent was primarily to point developers out to potential sound tracks that they could use. The issue of establishing coherence between the various songs probably lies outside the scope of this particular post and may have to be reserved for another day. For the most part though, I leave the task of selecting songs at the discretion of the individual creator. I only attempted to provide a pool of outstanding songs from which others could draw from.</p>
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		<title>Comment on Ten Free Original Soundtracks You Should Know by Mike Danko</title>
		<link>http://samukun.wordpress.com/2009/10/31/ten-free-original-soundtracks-you-should-know/#comment-371</link>
		<dc:creator>Mike Danko</dc:creator>
		<pubDate>Mon, 02 Nov 2009 04:40:31 +0000</pubDate>
		<guid isPermaLink="false">http://samukun.wordpress.com/?p=876#comment-371</guid>
		<description>This can be a topic completely more deceptive than it appears, and in your medium, even more so.  All too often, I&#039;ve noticed that when people grab and use CC&#039;d content -- especially from more than one source -- what sounds like a fit to one person can sound sort of thrown together to other ears.

Musicians with production mindsets and experience collaborating in other mediums aren&#039;t exactly a dime a dozen either, but many people find the challenge very very rewarding. Check out some open source games outside your genre sometime, and really keep an ear out for what works, what doesn&#039;t, and what absolutely doesn&#039;t fit. 

Especially given the way a visual novel combines aspects of different forms of entertainment, I&#039;d probably reckon that there&#039;s more than one way to approach a soundtrack, and even someone like a music teacher would be of immense help to sort out what sort of production to bring to the table. Composing for games, musical theatre, movies, and for music&#039;s sake are very very different things.</description>
		<content:encoded><![CDATA[<p>This can be a topic completely more deceptive than it appears, and in your medium, even more so.  All too often, I&#8217;ve noticed that when people grab and use CC&#8217;d content &#8212; especially from more than one source &#8212; what sounds like a fit to one person can sound sort of thrown together to other ears.</p>
<p>Musicians with production mindsets and experience collaborating in other mediums aren&#8217;t exactly a dime a dozen either, but many people find the challenge very very rewarding. Check out some open source games outside your genre sometime, and really keep an ear out for what works, what doesn&#8217;t, and what absolutely doesn&#8217;t fit. </p>
<p>Especially given the way a visual novel combines aspects of different forms of entertainment, I&#8217;d probably reckon that there&#8217;s more than one way to approach a soundtrack, and even someone like a music teacher would be of immense help to sort out what sort of production to bring to the table. Composing for games, musical theatre, movies, and for music&#8217;s sake are very very different things.</p>
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		<title>Comment on Anime Fall 09 (And Friends) by Samu-kun</title>
		<link>http://samukun.wordpress.com/2009/10/25/anime-fall-09-and-friends/#comment-369</link>
		<dc:creator>Samu-kun</dc:creator>
		<pubDate>Fri, 30 Oct 2009 02:54:02 +0000</pubDate>
		<guid isPermaLink="false">http://samukun.wordpress.com/?p=858#comment-369</guid>
		<description>Azusa and Adam Blade together? I can only imagine what RP threads have become since I last participated 4 years ago... (And they were pretty much in the gutter even back then)</description>
		<content:encoded><![CDATA[<p>Azusa and Adam Blade together? I can only imagine what RP threads have become since I last participated 4 years ago&#8230; (And they were pretty much in the gutter even back then)</p>
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		<title>Comment on Anime Fall 09 (And Friends) by MaiMai</title>
		<link>http://samukun.wordpress.com/2009/10/25/anime-fall-09-and-friends/#comment-368</link>
		<dc:creator>MaiMai</dc:creator>
		<pubDate>Fri, 30 Oct 2009 01:15:12 +0000</pubDate>
		<guid isPermaLink="false">http://samukun.wordpress.com/?p=858#comment-368</guid>
		<description>A bit late in replaying, but seeing Needless and the mention of K-ON! just reminded me of the horrific epic that is a roleplay thread between be and Adam Blade (I play Azunyan from K-ON!on a livejournal roleplay) Needless to say, (no pun intended) it was rather hilarious XD and it got me to watch Needless and I think I&#039;m crying tears of hilarity every time I watch it.</description>
		<content:encoded><![CDATA[<p>A bit late in replaying, but seeing Needless and the mention of K-ON! just reminded me of the horrific epic that is a roleplay thread between be and Adam Blade (I play Azunyan from K-ON!on a livejournal roleplay) Needless to say, (no pun intended) it was rather hilarious XD and it got me to watch Needless and I think I&#8217;m crying tears of hilarity every time I watch it.</p>
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		<title>Comment on The Good Old Days by Samu-kun</title>
		<link>http://samukun.wordpress.com/2009/10/25/the-good-old-days/#comment-367</link>
		<dc:creator>Samu-kun</dc:creator>
		<pubDate>Wed, 28 Oct 2009 01:52:03 +0000</pubDate>
		<guid isPermaLink="false">http://samukun.wordpress.com/?p=847#comment-367</guid>
		<description>Delta: Some would say that the anime line up post is more valuable than an editorial about some almost pointless controversies in a field comprising of just a handful of practitioners, but I am pleased nevertheless that you found this particular post insightful.</description>
		<content:encoded><![CDATA[<p>Delta: Some would say that the anime line up post is more valuable than an editorial about some almost pointless controversies in a field comprising of just a handful of practitioners, but I am pleased nevertheless that you found this particular post insightful.</p>
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		<title>Comment on The Good Old Days by delta</title>
		<link>http://samukun.wordpress.com/2009/10/25/the-good-old-days/#comment-366</link>
		<dc:creator>delta</dc:creator>
		<pubDate>Tue, 27 Oct 2009 15:45:19 +0000</pubDate>
		<guid isPermaLink="false">http://samukun.wordpress.com/?p=847#comment-366</guid>
		<description>You had me worried a bit there, but at least you managed to follow up this alarmingly insightful post with a good old-fashioned pointless one.</description>
		<content:encoded><![CDATA[<p>You had me worried a bit there, but at least you managed to follow up this alarmingly insightful post with a good old-fashioned pointless one.</p>
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		<title>Comment on The Good Old Days by Vatina</title>
		<link>http://samukun.wordpress.com/2009/10/25/the-good-old-days/#comment-365</link>
		<dc:creator>Vatina</dc:creator>
		<pubDate>Tue, 27 Oct 2009 11:22:18 +0000</pubDate>
		<guid isPermaLink="false">http://samukun.wordpress.com/?p=847#comment-365</guid>
		<description>So basically people are fighting a lot over nothing :P Yeah. I think it&#039;s mostly the same in other fields as well though. I hear that &#039;ordinary&#039; writers bash eachother the same way all the time.

I guess I&#039;m one of those with what you call clash aversion. I just don&#039;t want to waste time arguing, and I know I don&#039;t have the linguistic skills to argue with anyone anyway. So I spend time doing other things...

I also feel it sad though that some are leaving because people have begone fighting so much. It&#039;s a real shame.</description>
		<content:encoded><![CDATA[<p>So basically people are fighting a lot over nothing :P Yeah. I think it&#8217;s mostly the same in other fields as well though. I hear that &#8216;ordinary&#8217; writers bash eachother the same way all the time.</p>
<p>I guess I&#8217;m one of those with what you call clash aversion. I just don&#8217;t want to waste time arguing, and I know I don&#8217;t have the linguistic skills to argue with anyone anyway. So I spend time doing other things&#8230;</p>
<p>I also feel it sad though that some are leaving because people have begone fighting so much. It&#8217;s a real shame.</p>
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		<title>Comment on Breaking News &#8211; Samukun Hired; Leaving Blog and Visual Novel Development for Immediate Future by Rocket</title>
		<link>http://samukun.wordpress.com/2009/09/26/breaking-news-samukun-hired-leaving-blog-and-visual-novel-development-for-immediate-future/#comment-354</link>
		<dc:creator>Rocket</dc:creator>
		<pubDate>Mon, 05 Oct 2009 22:20:54 +0000</pubDate>
		<guid isPermaLink="false">http://samukun.wordpress.com/?p=836#comment-354</guid>
		<description>Congratulations on joining the working world! Many more consumables and time wasters are available at this level - indulge with care!

Too bad about the VN projects... but you never know. I started Starlight 8 years after leaving the video game industry &quot;for good&quot;.</description>
		<content:encoded><![CDATA[<p>Congratulations on joining the working world! Many more consumables and time wasters are available at this level &#8211; indulge with care!</p>
<p>Too bad about the VN projects&#8230; but you never know. I started Starlight 8 years after leaving the video game industry &#8220;for good&#8221;.</p>
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		<title>Comment on Breaking News &#8211; Samukun Hired; Leaving Blog and Visual Novel Development for Immediate Future by F.I.A</title>
		<link>http://samukun.wordpress.com/2009/09/26/breaking-news-samukun-hired-leaving-blog-and-visual-novel-development-for-immediate-future/#comment-352</link>
		<dc:creator>F.I.A</dc:creator>
		<pubDate>Wed, 30 Sep 2009 16:09:12 +0000</pubDate>
		<guid isPermaLink="false">http://samukun.wordpress.com/?p=836#comment-352</guid>
		<description>Congratulation and good luck then. If anything, do tell us more about this game when it is near completion.</description>
		<content:encoded><![CDATA[<p>Congratulation and good luck then. If anything, do tell us more about this game when it is near completion.</p>
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